Tag: "featured"

Tag! – Design Boost Team Profile

March 11, 2010

Tag! (Teaching And Gaming) focuses on creating innovative educational tools that are both engaging as well as based on the science of learning. Tag! is a user-adapted and social networking mobile device application that is both a game and educational tool. Players practice and develop their thinking skills in a flexible environment that encourages question-generation and evaluation as they try to find someone “hiding” geographically, or more creatively in the subject matter of the classroom.

Open Study – Design Boost Team Profile

March 11, 2010

Open Study is a project out of Flat World Knowledge looking to use a mobile application in which learners participate in particular learning activities (such as quizzes and flashcards or other interactive exercises), provides clear feedback on performance by being tightly coupled to relevant chunked textbook content delivered just in time to the learner. Learners can share the results of their study activities with others via the usual mechanisms such as Facebook.

Educatek by Frogtek – Design Boost Team Profile

March 7, 2010

Educatek focuses on the female door-to-door salesforce spurred on the strong corporate client interest in a sales-training program for a 700,000 member female salesforce.

Project NOAH – Design Boost Team Profile

Project NOAH – Design Boost Team Profile

March 7, 2010

Project Noah (Networked organisms and habitats) is reaching students and nature enthusiasts of all ages. A mobile application that nature lovers can use to explore, document, and discuss local wildlife and a common technology platform that research groups can use to harness the power of citizen scientists everywhere.

EcoExplorer – Design Boost Team Profile

March 7, 2010

The EcoExplorer team out of Purdue University brings environmental learning to mobile using real-world sensor data and solve puzzles.

Laser Recall – Design Boost Team Profile

Laser Recall – Design Boost Team Profile

March 7, 2010

Meet Laser Recall, focused on Middle and High School learners who want to perform better on tests by building brain fitness based learning tools through a series of visual and auditory working memory exercises.

Welcome to Startl and our Startl Ink blog

Welcome to Startl and our Startl Ink blog

January 19, 2010

We’re very excited to be launching Startl after spending the last year developing the idea and finding the right partners to make it happen. As educators and businesspeople, we were inspired to create Startl because of two major disconnects we saw: between the potential of technology to revolutionize the way people learn and the current state of educational technology, and between all the young developer and entrepreneur talent we see and the lack of a clear pathway for how to bring their digital innovations into the learning market.

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